Playable reconstruction
JFK: Remastered
Dealey Plaza, Dallas, November 22, 1963. Take the sixth-floor window, track the motorcade down Elm Street and fire three rounds in a clean-room reconstruction built from the historical record.
The simulation
Two ways to shoot.
The motorcade comes west on Main, turns right onto Houston and makes the sharp left onto Elm. The limousine is open, the crowds are dense and the range closes from roughly 70 metres to point-blank as the car passes beneath the window.
- Historical Run. Three rounds, scored against the wounds and timing recorded in the autopsy and the Warren Commission exhibits.
- Practice Range. Unlimited rounds, no scorekeeper. Use the pause menu to end the session early.
The run does not stop when the three rounds are spent. It ends when the President's limousine passes under the triple underpass and leaves Dealey Plaza.
Controls
Mouse and keyboard.
The game plays best full-screen in a desktop browser with WebGL. Sound starts on; the level is in Options → Master Volume.
About the reconstruction
A stylised reconstruction, not a forensic exhibit.
This is a clean-room, non-commercial remake inspired by the 2004 simulation JFK Reloaded. It is not affiliated with, endorsed by, or derived from the original game's code, models, textures, audio, or other assets. The plaza, buildings, motorcade, rifles, crowd and sounds are generated procedurally for this project. It depicts a real act of violence; viewer discretion is advised.
The original JFK Reloaded remains © 2004–2005 Traffic Management Limited. No copyright is claimed over the original work.